Monthly Archives: November 2010

XNA MathHelper

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Today just a short note. Recently I’ve been working on a XNA project.  In my project I needed to rotate line. I used that calculation: float angle = (float)Math.Atan2(point2.Y – point1.Y, point2.X – point1.X); to calculate the angle in radians and the use angle in SpriteBatch.Draw() method. Recently I found MathHelper… Read more »